Boundary Condition in Particle-based Visual Simulation of Plume Fluid
نویسنده
چکیده
Recently, in the field of CG, the animation of flame or smoke which uses the fluid simulation is researched. In this paper, we researched the particle-based visual simulation of plume fluid. Plume is fluid with a mushroom-like shape. For example, it is explosive flame or cumulus. Plume, such as continuously growing flame or cloud with an expansive gush, is a difficult phenomenon to represent with a high level of reality. We adopted the recursive particle generator for the representation of the plume, and discussed the boundary condition in this case.
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